Märchenwald

The whole scene including the animation and the rough edit was made using Unreal Engine. Most assets like grass, bushes, ferns, mushrooms, clover and wood are from Quixel. The texture for the forest floor also comes from Quixel. The trees are from the "European Beech Megascan Pack", which you can find on the Epic Market. The deer model is also from there (incl. animations). The outhouse and the sniper were found on Sketchfab. The HDRI Map is naturally from HDRi Haven.

+ all sounds are from freesound.org.
And a BIG SHOUTOUT to Edvard Grieg!

FOREST - https://www.unrealengine.com/marketplace/en-US/product/megascans-trees-european-beech-early-access
DEER - https://www.unrealengine.com/marketplace/en-US/product/17c2d7d545674204a7644c3c0c4c58ba?sessionInvalidated=true

Date
March 1, 2024